Trump's Tariffs Could Be the Final Boss for Affordable Gaming
As Trump’s trade wars with Canada and China escalate, tariffs could push console prices up, threaten U.S. jobs, and disrupt a $66 billion industry.

Economic and business leaders have been adjusting to President Donald Trump's tariffs at a breakneck pace, making it hard for Americans to track how their lifestyle may change under Trump's economic vision. One lesser-discussed area: video games.
Two-thirds of the nation play video games at least one hour per week, and almost 80 percent of U.S. households own at least one gaming device. These games aren't just an adolescent pursuit either—the average player is 36 years old. Broad tariffs—like the 10 percent tax the Trump administration imposed on China—could produce a price increase of 40 percent for consoles and a 57 percent decrease in purchases.
This has serious implications beyond consumers' access to video games. Depressed console sales could affect more than 350,000 American jobs, approximately $66 billion in America's gross domestic product, and billions of dollars in taxes for federal and local governments.
Luckily, some in the industry prepared for a second Trump administration. In 2019, Nintendo planned to shift its Switch gaming console production to Vietnam to avoid Trump's trade war with China. Six years later, the Japanese company's diversified supply chain is better equipped to handle Trump's second term. Similarly, Microsoft has been shifting its manufacturing operations beyond China for years.
But the tariffs affecting gaming hardware will still hurt, especially since consoles are already a loss leader. Microsoft loses almost $200 on every Xbox it sells. Sony initially sold its PlayStation 5 at a loss, which other products offset.
What are these other products? Subscriptions and digital content, which, thankfully, are resilient to tariffs. Wedbush Securities analyst Michael Pachter told GameSpot that Microsoft and Sony's game downloads would be tariff-free and that Nintendo could obtain a U.S. subsidiary license to sell games for about $1 per unit. That's good news for the software sector jobs that dominate about 73 percent of the video game industry in America.
Still, making consoles even more expensive will put more strain on the industry, likely driving prices up.
Companies might also get exemptions or delays from the White House. On March 5, Trump gave automakers a one-month reprieve from tariffs on Mexico and Canada following a request from Ford, General Motors, and Stellantis. Or remember Apple's $500 billion commitment to the United States? Apple made a similar investment while Trump considered tariffs that would have affected the iPhone. He later discarded those tariffs.
In fact, the video game industry avoided similar tariffs on China in 2020. After Microsoft, Nintendo, and Sony published a joint letter highlighting the industry's importance to the economy, the United States suspended tariffs on consoles temporarily at first, and later, indefinitely.
Tariffs could make gaming an expensive luxury out of reach to most Americans. With two-thirds of Americans playing video games, the ripple effects will be felt far beyond the controller. Trump should refrain from tampering with the market.
Editor's Note: As of February 29, 2024, commenting privileges on reason.com posts are limited to Reason Plus subscribers. Past commenters are grandfathered in for a temporary period. Subscribe here to preserve your ability to comment. Your Reason Plus subscription also gives you an ad-free version of reason.com, along with full access to the digital edition and archives of Reason magazine. We request that comments be civil and on-topic. We do not moderate or assume any responsibility for comments, which are owned by the readers who post them. Comments do not represent the views of reason.com or Reason Foundation. We reserve the right to delete any comment and ban commenters for any reason at any time. Comments may only be edited within 5 minutes of posting. Report abuses.
Please
to post comments
Trump's Tariffs
*drink*
I’m gonna be as drunk as Sarc soon!
>As Trump’s trade wars with Canada and China escalate, tariffs could push console prices up, threaten U.S. jobs, and disrupt a $66 billion industry.
Reason is really reaching.
1. Everyone already has their console.
2. Games are going to crash soon not because of tariffs but because of a decade and a half of shitty game after shitty game.
Not to mention the whole "you won't own it, we'll LET you play it only if you keep paying for our subscription" thing they're pushing toward.
I bought apps for classic board games such as Risk, and Monopoly. After about four years, the publisher stopped supporting these apps and they became unusable after the next major OS update. Then they republished new versions of the games that now require in app purchases to use them.
No more games for me.
1. New mid-gen consoles coming soon.
2. Nah, not saying the industry doesn't have shitty games - Ubisoft, poster child of this, is in dire straights evidently - but because there are so many offerings from so many different devs. As major devs stumble and fall, new ones will rise.
They can also learn to stop pouring hundreds of millions into a game with virtually no chance of it recouping its costs.
$400M for Concord? Nobody said "Hey, this seems like a really bad idea"?
Wokies can't discern "bad ideas."
Mid-gen console refreshes are a waste of money.
You won't get anything that takes advantage of the increased capabilities because it all has to be able to run on current-gen hardware too.
You want to upgrade more than once every 7 years - PC master race.
They're getting desperate to blame Trump for anything that they cam think of. Throw the shit and see what sticks.
Whats funny is watching them target topics like games and alcohol in their desperation as their "this will work" argument.
"play video games at least one hour per week"
Pfffft. Absolute rookie numbers.
Are you fucking high? Consoles are only relatively cheap because the newest iterations are already a few years old. New games are usually over $50, even if they are unfinished products.
The only thing that’s killing the industry are shitty products and paid shill reviewers hyping up shitty games because they check the right boxes.
Consoles are relatively cheap at release, because console makers discount the hardware to get you to pay for the games through them. And I'd guess console sales are down because consumers are either mobile or PC, more so these days. That said, new mid-gen consoles are on their way per rumors.
There's also been virtually no need for either the PS5 or Series X. The console manufacturers are still heavily supporting last gen systems, making current gen still a bit superfluous.
But the quality of games and the incessant "This game will have to become your job for you to get everything out of it" bullshit is killing the industry.
You'd think that there weren't massive layoffs in 2024.
OMG, stop talking about Trump's tariffs already. You didn't complain when Biden did it, which means you're a fucking hypocrite and whatever Trump does is ok.
ZZZZZZZZZ
$90 games with bugs aren't affordable.
80 percent of 'gaming devices' are *phones*. Not consoles or PC.
And 80 percent of the 36 year olds playing games do so because they're losers with no job.
In 2019, nearly the last year of Trump's presidency, after three years of it, Nintendo switched production *because of Trump*?
Or because China is generally getting richer and thus more expensive?
Also, consoles don't make money - you point this out in the article. Game sales make money. Internet subscriptions make money. None of this is affected.
Go back to playing Concorde Daniel.