Why In the World Is the FTC Trying to Block Microsoft From Buying Call of Duty?
Antitrust regulators don't seem to understand how the video game industry works.

In 2001, Sony acquired video game studio Naughty Dog, which would go on to produce some of the most popular and critically acclaimed video games of the last two decades. The Uncharted series, which began in 2007 with Drake's Fortune, has spawned four main games, a handful of spinoff entries, and a big budget movie staring Mark Wahlberg. The Last of Us and its 2020 sequel rank among the most acclaimed video games in history; next year, a big-budget, prestige TV adaptation of the first game will air on HBO.
Both game franchises are and have always been what the gaming industry refers to as "console exclusives," meaning only one line of video game consoles supports them—the Playstation, which is, like Naughty Dog, also owned by Sony.
Nor are Naughty Dog's games the console's only exclusives: Popular games like Horizon Zero Dawn, God of War, Ratchet & Clank, and their spinoffs and sequels were also developed by first-party studios that make games for Playstation. (Some of these games, like Horizon Zero Dawn, can also be played on PC.)
Some of Sony's first-party studios were acquired. Some were built by Sony in-house. But either way, they allow Sony to control the distribution of these highly acclaimed, incredibly popular, big-budget games, sometimes categorized as "AAA games." The only way to play these particular AAA games on a console is to buy a Playstation. And that, in turn, provides a reason—arguably the most important—to buy Sony's video game console.
Indeed, Sony leadership touts first-party games from an acquired studio in earnings calls, telling investors that the company is "working to strengthen our first-party software by creating new IP and accelerating the roll-out of live game services and multi-platform titles through synergies with the studios we have acquired." And PlayStation execs brag about these games in interviews. Last year, PlayStation head Jim Ryan was asked what makes the company's newest console, the Playstation 5, cool, he emphasized the lineup of games and then highlighted an array of first-party exclusives. A game like Ratchet & Clank, he said, "defines what PlayStation 5 is capable of doing."
So it is at least a little ironic that as Microsoft, which makes the rival console Xbox, has moved to acquire Activision Blizzard, the publisher behind the Call of Duty shooter franchise, Sony has objected on the grounds that it could "[influence] users' console choice."
In other words, Sony, which promotes popular video game exclusives as reasons to buy PlayStation consoles, doesn't want Microsoft to have a popular video game exclusive that might provide a reason to buy an Xbox console.
The argument isn't that Microsoft shouldn't have any exclusives at all: Xbox is famously the home to the Halo series and recently acquired ZeniMax Media, the parent company of Bethesda Softworks, the studio behind popular role-playing games franchises like the Elder Scrolls games and the forthcoming Starfield, which Microsoft has said will be exclusive to Xbox.
Rather, Sony argues that Call of Duty is different somehow—more popular, more influential, more of a cultural force, or, as Sony has described it, "an essential AAA game that has no rival."
And now the antitrust overseers at the Federal Trade Commission appear to share Sony's concerns. Last week, the agency filed a complaint against Microsoft seeking to block the company's $70 billion acquisition of Activision, warning that the merger would result in a "loss of competition" that "would likely result in significant harm to consumers in multiple markets at a pivotal time for the industry."
The FTC's complaint is led by commission chair Lina Khan, an antitrust hawk who has served as the frontperson for the Biden administration's efforts to block various mergers, especially in tech and health care, following a 2021 executive order instructing federal agencies to step up antitrust enforcement. So far, most of those cases have failed, with judges repeatedly rejecting the notion that the mergers would be anti-competitive.
There's little reason to think that Microsoft's acquisition of Activision would be any different. For starters, it's unlikely that Microsoft would even attempt to hold back Call of Duty as an Xbox exclusive in the near future: Microsoft has already moved to put Call of Duty on another console, the Nintendo Switch, for at least a decade—undercutting the FTC's argument that the "relevant market" for antitrust enforcement consists entirely of Microsoft and Sony.
Moreover, Microsoft has said it plans to honor current commitments for the franchise, meaning that Call of Duty will stay on PlayStation for at least three years. The company has also promised to keep Call of Duty on PlayStation for as long as the console series exists. Meanwhile, PlayStation leadership openly rejected Microsoft's proposal to extend Call of Duty on PlayStation for an additional three years beyond the current deal—meaning it would be contractually obligated to release Call of Duty on PlayStation for six years following the acquisition—calling it "inadequate on many levels."
Why would Microsoft continue to release Call of Duty on a rival console? Because Microsoft would get a cut of every sale from an even larger market. Indeed, Sony should be familiar with this model: Earlier this year, Sony finalized a $3.6 billion acquisition of game studio Bungie, maker of the wildly popular online shooter franchise Destiny—in a deal that keeps Destiny games on both consoles.
Bungie, it's worth noting, rose to prominence as the initial developer of Microsoft's Halo franchise. Its current big project, Destiny, is a popular online multiplayer shooter—not precisely like Call of Duty, in that it's focused much more on cooperative gameplay, but not entirely unlike Call of Duty either, in that it's a multiplayer shooter that is in some ways better understood as a live online service, which Sony, following the acquisition, now controls.
Does any of this sound like a dysfunctional, uncompetitive market needing regulatory oversight? Does it seem like a market where consumers don't have real, meaningful choices? Or does it seem more like an ordinary business dispute between two big corporations that has garnered attention from regulators because of its size and cultural relevance and because Biden has made the quixotic decision to go all-in on consistently weak antitrust cases simply to push back on corporate bigness for its own sake?
Some conservatives, meanwhile, have urged on Biden's FTC, arguing that antitrust scrutiny of Microsoft's acquisition is a way to push back against big tech to help win the culture war against woke corporate elites.
That's just funny.
Call of Duty is among the most right-coded pop culture franchises in circulation. One of the most popular installments included quotes about the nature of man and war from Dick Cheney and Donald Rumsfeld. The 2021 entry, Black Ops Cold War, sent players on secret missions to kill communists at the direction of Ronald Reagan and was described by one critic as a "Reagan-Worshipping Right-Wing Fever Dream."
I think it's mostly a mistake to treat these silly, entertaining, pretend-violent games as meaningful fronts in the culture war. But if anything, Call of Duty owns the libs—and Microsoft just wants to own Call of Duty.
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Cut to the chase. When are Portal 3 and Borderlands 4 being released?
Portal 3? Never. Valve cannot count to 3.
Borderlands 4? Given that they just released Wonderlands this year, I figure two or so more years.
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Bruh.
Bruuuuh.
'hardcore gamers'? On console? Really bruh? Auto-aim bruh.
Many of us do have both consoles (also a Switch, and a gaming PC)
Reason once again ceding the Statist ground and quibbling over the details.
Dems like to exercise power and have limited interest in doing it according to laws. They are going to lose in court.
Someone will lose in court, but it's unlikely to be the FTC.
"Why In the World Is the FTC Trying to Block Microsoft From Buying Call of Duty?"
Because they are still pissed that they mostly lost the anti-trust case they brought against MS two decades ago.
I'd like to point out that the Xbox has been in third place for two generations now. It was only ever NOT third place during the era when the Wii U flopped and the Xbox 360 got out ahead of digital game offerings. If anything, acquiring better in-house developers for exclusives will HELP competition among the big three console manufacturers.
Exclusives are anti-consumer and an anticompetitive practice.
Imagine if one store was the only store that sold eggs and you needed to go to a different store to get bacon - and you needed separate kitchens to cook each.
Perhaps, but Sony has had the best selling console for several generations largely due to exclusives. Hard to put that genie back in the bottle.
Not seeing the analogy between eggs and Call of Duty.
This is more like complaining that you can only buy a Tesla from Tesla.
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Maybe Microsoft could provide greater context for it’s game.
Ronald Reagan signed an international treaty that required member-nations (including the USA) to criminally prosecute cruel treatment, torture and assassination programs. Reagan viewed anyone doing this as disloyal Americans.
Microsoft could also point out Republicans like Bush, Reagan, Nixon and Eisenhower, in many ways were more socialist than Bill Clinton, Obama or Biden.
Eisenhower had a top tax rate exceeding 70% on the richest Americans and massive socialized public works programs. Nixon supported Universal Healthcare (far more liberal and socialized than Obamacare). Ronald Reagan had 11 tax increases, not vetoing any of them. Bush inherited a balanced-budget and went on a massive spending spree (even if you deduct wartime spending).
If the United States is primarily a Judeo-Christian nation, such a great nation never assassinates anyone.
Microsoft should edit the game purely on propaganda reasons.
Would love to see one of these articles with the results of a study on how many households that own one of the consoles also owns the other. I truly think the results would be surprising.
Not every household can afford to buy both consoles. The FTC understands this. Your argument is both weak and fallacious in its attempt to justify Microsoft's purchase of Activision. No one needs to help Microsoft justify making yet more money. Microsoft can do that all on their own... and they can do it in a court of law with the FTC present.
Yoshida-san? Shouldn't you be running Sony instead of commenting here? Or at least giving Lina Khan a foot massage or something?
Press F to disrespect...
More like the author doesn’t understand market concentration and the dangers of it. We don’t need corps owning everything and reducing choice is always bad for consumers. Microsoft already went against their word with the buyout of Bethesda. Before it closed their titles weren’t supposed to be exclusive either but now some are going to be. This is just a ploy by them to make the deal go through. We need more companies making products and competing, not less.
There is no shortage of games competing with Call of Duty.
With this Reason article, Peter Suderman is choosing to ignore the elephant in the room. While Sony has bought up some developers, Sony hasn't been seeking to buy up EVERY large developer. Microsoft like a juggernaught, on the other hand, has... and that's a subtle, but very important distinction.
When does it end with Microsoft? Where does it end with Microsoft? With the previous purchases of Obsidian, then Bethesda... and now Activision, then who? Ubisoft? T2 / Rockstar? 2K? Valve?
It's a never ending buyout cycle that only serves to harm consumers and consumer choice and only serves to enrich Microsoft.
Microsoft doesn't merely see Activision as its end goal. No. For Microsoft, its only just getting started in this process. Can we make this prediction? Definitely, yes! Microsoft has every big named developer in its sights. This is the elephant in the room that you're choosing to ignore. When it comes to big game franchise purchases, Microsoft has no bottom. That alone is what will lead to the harm of consumer choice and game availability.
Should we have predicted this problem with Sony's purchase of Naughty Dog back in 2001? Perhaps, but the FTC is a slow moving barge. It takes a long time for the FTC to finally wake up and see the pattern of anti-consumer business practices.
The FTC is 100% correct in halting this purchase and every other big developer purchase after it by either Microsoft or Sony. No, Sony doesn't get a free pass here. If Microsoft is required to stop buying developers to protect consumer choice, then Sony must also abide by that same decision and stop its purchases.
If Sony and Microsoft wish to build out their own franchises in-house, there is nothing stopping them from doing that. BUT... this buying up of big name developers must stop. That's the deeper, broader and longer issue that the FTC sees is at stake for video game consumers and it's this very practice that the FTC must halt.
So Microsoft buys the big developers. Doesn't that leave a lot of developers with enough money to go out and found startups? And doesn't most innovation come from startups?
Now, there are some things that might need regulations enforced better if MS is requiring non-compete clauses and leaving the staff - who often have been working partly for a share of future profits - out of the money.
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Antitrust regulators don’t
seem tounderstand how anythingthe video game industryworks.Fixed it for you.
Hello,
The Federal Trade Commission (FTC) is attempting to block Microsoft from purchasing the video game franchise Call of Duty because it believes the deal could lead to a substantial lessening of competition in the video game market. The FTC’s concerns stem from the fact that Microsoft already owns two of the biggest franchises in the gaming industry, Halo and Gears of War. If the deal were to go through, Microsoft would control the three largest gaming franchises in the industry, which could lead to a decrease in competition and an increase in prices for consumers. Additionally, the FTC is worried that the deal could lead to Microsoft having an unfair advantage over other game developers, giving them more control of the industry.