The FTC Has No Business Trying To Stop Video Game Company Mergers
It’s one of the most competitive industries in the world, and there’s no good reason to stop Microsoft from acquiring Activision Blizzard.

Thursday night, hardcore action/adventure fantasy game Elden Ring took home top honors at The Game Awards 2022. Rival game God of War: Ragnarok took quite a few honors home as well. The two of them won pretty much any category in which they were nominated.
While this was happening, the Federal Trade Commission (FTC) announced that it would take action to attempt to block Microsoft (which owns several game companies and the Xbox gaming platform) from acquiring video game company Activision Blizzard, the publisher of well-known games World of Warcraft and the Diablo series. The FTC argues that a union of these two massive tech companies could "harm competition" in the video game marketplace.
I brought up the winners of The Game Awards because neither Elden Ring nor the God of War series is published by any of Microsoft's gaming companies, nor by Activision Blizzard. They are published, respectively, by Bandai Namco Entertainment (publishers of the Dark Souls series and owners of Pac-Man) and Sony Interactive Entertainment (which owns Xbox's rival gaming platform PlayStation). In fact, only one game that won an award last night, As Dusk Falls, was published by either company (Microsoft's Xbox Game Studios).
The video game industry is massive and very, very competitive. That makes the FTC vote yesterday to attempt to stop this merger extremely strange, and the justification behind it shows that either the FTC doesn't really grasp the industry it's attempting to oversee or, more likely, that it just really doesn't want big companies to get bigger and is looking for any sort of justification to intervene.
The FTC argues that through this $69 billion deal, Microsoft will be able to suppress competition from rival consoles by making Activision Blizzard games exclusive to its platforms. It did so before when it purchased ZeniMax, the parent company of Bethesda (which gamers will recognize from the ubiquitous Elder Scrolls series), and then decided to make several upcoming games Microsoft exclusives. The FTC fears that it will do so again with future Blizzard Activision games and use it "to harm competition in multiple dynamic and fast-growing gaming markets," says Holly Vedova, director of the FTC's Bureau of Competition.
What the FTC describes here is how the home video game market has operated since the days of Nintendo, PlayStation, and earlier Windows gaming in the 1990s all the way up until now. And during this timeframe, the video game market has grown bigger and more competitive, even with all of these platforms hosting exclusive games.
It's such a profound misunderstanding of the gaming industry. Platform exclusives happen because the industry is so competitive that it is one of many avenues for a company to have an advantage. In the 1990s, if you wanted to play a Final Fantasy game, you were on a PlayStation. If you wanted to bounce around in Mario Kart, you were on team Nintendo. If you wanted to zoom around with Sonic the Hedgehog, you were on a Genesis.
Video game consumers were not being deprived of choices. If anything, because of the pricing involved, consumers had so many choices that most avid gamers couldn't actually afford to purchase all the available choices. The purpose of these exclusives is to try to steer players to certain platforms with promises of access to the types of games they'd enjoy.
The FTC argues, "With control over Activision's blockbuster franchises, Microsoft would have both the means and motive to harm competition by manipulating Activision's pricing, degrading Activision's game quality or player experience on rival consoles and gaming services, changing the terms and timing of access to Activision's content, or withholding content from competitors entirely, resulting in harm to consumers."
All of this is weirdly removed from the current state of Activision Blizzard, which has been rocked with management scandals and transitions over widespread sexual harassment claims and abuse of employees. The value of Activision Blizzard shares dropped 37 percent in 2021. The players themselves have been complaining about the degrading of Activision's game quality over the past few years. World of Warcraft subscription numbers have been declining since 2016, and the company stopped publicly reporting them in 2015. The last expansion, Shadowlands, was given fairly unfavorable reviews by players. A newly released expansion, Dragonflight, is getting some better early scores, but it'll be time to see how the experience shakes out. Similarly, Overwatch 2, the sequel to the once-well-liked team shooter game, is getting absolutely trashed by players for not really improving or adding that much to the original. And none of that comes even close to the player response to Diablo Immortal, a mobile game that will probably be remembered more for its predatory real-money microtransactions than anything involving actual gameplay.
All of this is to say that the average Activision Blizzard game consumer probably doesn't see himself or herself being well-served by the company's status quo. Therefore, if the purpose of these actions from the FTC is to allegedly protect the consumer from big, bad corporate behavior, it's rather bizarre to see how little the actual experiences of consumers are mentioned in the FTC's 23-page complaint.
The weirdest thing about the complaint is how it attempts to justify federal intervention in this merger by narrowing down the scope of the gaming industry. For example, it insists that the small number of gaming console companies and AAA gaming companies necessitates intervention.
But in reality, there are more than 3,000 video game software development businesses just in the United States. Microsoft is a massive company, but its share of the gaming market was just 6.5 percent in 2020. Adding Activision Blizzard would have brought it up to 10.7 percent.
While that's a significant chunk of the industry and a huge amount of potential revenue and profits, it does not create any sort of a threat of monopolistic behavior that justifies an antitrust response. The reason the FTC complaint twists itself into knots trying to narrow the scope of the market is to stop Microsoft from pointing to all of the thousands of alternatives consumers can turn to if they don't like Microsoft's practices.
The video game industry is one of the most competitive marketplaces in the world right now. It is utterly bizarre for the FTC to step in to stop a company that is chock full of problems from being acquired by another company that can perhaps fix them.
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I can think of a reason to oppose the merger. Anything Microsoft touches turns to shit. Though that's not an excuse for government involvement. That just creates even more shit.
When you start hoping that Microsoft can save Blizzard, that's just how far the mighty have fallen.
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You beat me to it, I don’t see Blizzard becoming less woke and pathetic anytime soon. And Microsoft will probably make other things worse in the meantime.
Get a grip.
I mean, FFS, you probably are an Appletard.
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Anything Microsoft touches turns to shit
Exactly. What they did to Nokia was shameful. I'm looking forward to Diablo4 but I'm sure msft will completely ruin it before launch or make it only available on their hardware.
Blizzard screwed Diablo III horrendously and had to spend considerable time to fix it.
Once again, Scott, you ignore the significant point.
It is the business of the FTC to regulate everything that they can pretend is "trade", whether it is or not.
Only when the entire economy is regulated by the federal government will they no longer need to find new things to regulate.
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It is with great sadness that we announce the passing of Scott Shackford, who passed away on December 06, 2022. Scott was a beloved husband, father, and friend to many. Born on January 1, 1980, in Los Angeles, California, Scott grew up in a loving and supportive family. He attended local schools and went on to study at the University of California, where he earned his degree in journalism. Scott had a passion for writing and storytelling, and he pursued a career in journalism. He worked as a reporter and editor for several publications, where he covered a wide range of
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I'd like to know which of Microsoft's competitors put the FTC up to this.
Sony. They've been pretty vocal about it.
OT: Sony announced the new Final Fantasy game will be exclusive to PS5.
Thanks. And "Sony announced the new Final Fantasy game will be exclusive to PS5." MONOPOLY!
The new Spider-Man game too. Worth noting that the brought the last 2 Spider-Man games to Windows (2 and 4 years after they released on Playstation) but not to Xbox.
Say you don't know anything about videogame developing without saying you don't know anything about videogame developing.
1. 'A couple of games made by one of less than a half-dozen massive multi-studio-owning publishing companies shows there's no issue with consolidating ownership'.
2. 'Let's ignore that both Sony and Microsoft have longstanding policies about limiting access to their published titles by competing consoles - and in the case of Sony, to PC too - because it screws up the throughline'.
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Or grocery store mergers, or tech company mergers, or any mergers for that matter. No one has a monopoly unless the government gives it to them. Let businesses find the optimal scale on their own. If they get too big to be well managed, or charge customers too much, new competitors will outperform and undercut them and replace them in the market.
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Maybe all Blizzard needs is new management. Help us Elon.
That would be entertaining.
Just let the damn merger happen already. All this delay is doing is delaying games coming out.
FTC is stuck in the mid 00s back when MS moneyhatted games and kept them off competing platforms. Not only did this backfire hard on MS, but they ended up developing and releasing most of their games as multiplatform because Nintendo and Sony kept making better consoles and handhelds that consumers wanted. Valve and other PC digital store operators have vastly improved the PC gaming marketplace. There are tons of options and gamers have made themselves very clear that games matter more than platforms. If you don't put your game on the platform they prefer, don't expect them to show any interest.
This Blizzard needs new Management for sure, video game companies are getting so bigger these days and still growing.