World of Warcraft Bleeding Subscribers
One of the most popular games in the world lost 1.3 million players over last three months
It doesn't seem like the most breaking of news stories to report that a game more than a decade old keeps losing subscribers, but with how much revenue Activision Blizzard still makes from World of Warcraft, it is something of a big deal.
The announcement that the game has lost 1.3M subscribers in the last three months was made in an earnings report yesterday. The company was quick to say that World of Warcraft is still the number one paid MMO in the land, but at just over 8M players, it has fallen steeply from 2010 when it had 12M.
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Quit playing in 2005-6 when i realized how much time it was taking up...which could have been spent playing other games.
I was an RA when it came out; we had a far bigger problem with kids dropping out or down to part-time to play WoW than we did with drinking or blazing.