In her series of controversial videos critiquing sexism in video games, Anita Sarkeesian often focuses on the way games treat sex workers. Sarkeesian concludes that sex workers in many video games are viewed as commodities and objects, rather than as people—and that they are often targeted for violence. But as Noah Berlatsky notes, Sarkeesian appears to take on a familiar feminist position that doesn't grant the possibility that women have the agency to choose to participate in sex work, and for that she faces criticism from women who don't feel as though they are being unwillingly "prostituted" by men.
Woman Sentenced to 12 Years in Prison for Selling $31 of Marijuana Lands Back in Jail for Court Fees
Fines continued to pile up for almost a decade.
Comedy, meet cancel culture
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Brett Kavanaugh Faces a New Accusation in The New York Times, but the Alleged Victim Didn't Confirm It
Plus: Andrew Yang opts out of cancel culture, Andrew Cuomo wants to crack down on flavored e-cigarettes, and more...
Ontario has lost millions trying to sell cannabis.