Shall we play a game? That's not just a question, but a famous movie quote that serves as a good early example of how video games have been growing to be part of American culture. June's issue of Reason, appropriately titled "Video Game Nation," explores this now-fully-entrenched culture, examining its intersections with politics, economics, the arts, and even philanthropy.
Video games are now more of a social environment than ever (despite what critics would say about kids glued to monitors), so Reason is opening up its Los Angeles office for a gathering and a panel discussion with a couple of industry insiders about video game innovations, what video games may accomplish, and what the future holds. We'll have food trucks, drinks, video games and free valet parking. Here's the basics:
- When: Thursday, May 8, from 6:30 to 8:30 p.m.
- Where: Reason's Los Angeles headquarters, 5737 Mesmer Ave., Los Angeles, CA 90230 (Map)
- Who will be there: Besides you lovely people, Reason magazine Editor-in-Chief Matt Welch will moderate a panel with our two industry guests. Craig Allen is the chief executive officer of Spark Unlimited, a Sherman Oaks-based game company that has produced several shooter games for consoles; he also previously worked with Jim Henson Interactive's digital media activities. Joining him will be Tracy Fullerton, a University of Southern California associate professor and game designer. She wrote Game Design Workshop: A Playcentric Approach to Designing Innovative Games, and is currently working on an experimental game revolving around Henry David Thoreau's experiences at Walden Pond.