Game Theory

President Clinton's million-dollar federal inquiry into the marketing of "violence" to kids targets such video games as the notorious Doom (pictured at left), among other media products. "We can no longer ignore the well-documented connection between violence in the media and the effects that it has on children's behavior," Clinton said in June.
In fact, what makes games like Doom, Quake, and others so popular is that kids can script them on their own computers, creating their own experience within the games by creating their own levels of adventure. Doom's aficionados are not simply game players. They are game designers.
Game consoles will soon feature the same ability as PCs. Sony's powerful PlayStation2, due out next year, lets owners create and play digital games in real time. Director George Lucas, who owns a computer game company, is eager to develop games for the new machine. "But," he complains, "you can't bring it into the country because it's classified as a supercomputer!" Lucas thinks the new PlayStation2 is superior to the equipment used to make The Phantom Menace. Its real effect on children may well be to train them to be movie moguls.
Editor's Note: As of February 29, 2024, commenting privileges on reason.com posts are limited to Reason Plus subscribers. Past commenters are grandfathered in for a temporary period. Subscribe here to preserve your ability to comment. Your Reason Plus subscription also gives you an ad-free version of reason.com, along with full access to the digital edition and archives of Reason magazine. We request that comments be civil and on-topic. We do not moderate or assume any responsibility for comments, which are owned by the readers who post them. Comments do not represent the views of reason.com or Reason Foundation. We reserve the right to delete any comment and ban commenters for any reason at any time. Comments may only be edited within 5 minutes of posting. Report abuses.
Please
to post comments
xtrfgxdfg
http://www.2l3abgame.com
http://www.2l3abgame.com/2014/10/The-sniper.html