The Volokh Conspiracy
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Setting the Wayback Machine to 1995: "Cheap Speech and What It Will Do": Music: The New System
[I thought it would be fun to serialize my 1995 Yale Law Journal article "Cheap Speech and What It Will Do," written for a symposium called "Emerging Media Technology and the First Amendment.) Thirty years later, I thought I'd serialize the piece here, to see what I may have gotten right—and what I got wrong.]
[a.] What It Will Look Like
I want to start by discussing how the new technologies will change popular music. These changes may be less politically momentous than the similar changes that I think will happen in print and video. But the music industry will probably be the one that changes most quickly; and in any case, many of the things I say in this Section-about cost savings, increased choice, information overload, and so on-will apply equally well to the others.
The reasons for the changes will be very simple: There's lots of money in them. The existing music distribution system is inefficient, both for consumers and for musicians. For consumers, in particular, it has three problems:
Cost: Music costs more than it could. Consumers must pay about $8 to $15 for a new album, though musicians generally see less than ten percent of this in royalties.
Choice: Consumers get a smaller selection than they could-many titles, especially ones that are relatively old or that appeal to fairly small markets, aren't available in most places.
Convenience: To buy music, a consumer has to take the time and trouble to go to the store.
And these problems translate into problems for musicians. High cost, low availability, and the inconvenience of buying lead to fewer sales.
These inefficiencies aren't the result of some sinister plot or even of market irrationality. They are an inevitable consequence of the existing distribution system. People today must buy music on some tangible medium, such as tape or CD. This means they generally have to go to the music store (inconvenient), which has limited shelf space (lowering the choice). And the tangible medium has to be created, imprinted, distributed, and sold (costly).
The infobahn, once it brings high-speed two-way communications to private homes, is a far superior way of delivering music to the consumer. It will work something like this:
(1) Using your computer-or perhaps your TV set, with a keyboard, a touch screen, a mouse, or even voice activation-you access an electronic music database. This database (actually, there'll probably be several competing databases) will contain virtually all the music that's available in electronic form.
(2) You choose the music you want, by album name, by song title, by artist, by composer or songwriter, or by genre. You might even ask the computer for suggestions, based on the artists or albums you tell it you like. (The suggestions will be derived from judgments entered into the computer by reviewers.) You can also browse in some way, perhaps looking only at music of a particular kind, or music that has gotten good reviews. You can then play the music, to make sure you really want to buy it.
(3) Once you decide you like it, you download the album to a digital recorder connected to your computer. Your bank account gets debited automatically.
This would mean:
Cost: Once the music is recorded-which even now can cost fairly little -the only significant other expenses will be advertising costs, royalties, the cost of electronic distribution, and the cost of the recording medium (which will be supplied by the customer). There'll be no need to spend money to create tangible recordings, ship them, and sell them. Assuming cheap electronic transmission (an assumption I'll try to support shortly), a CD-quality album may well cost as little as $3 to $5—a $1 royalty, plus amortization of the recording costs and advertising costs, plus the $1 or $2 that the customer will have to pay for the recording medium. An artist who's willing to pocket less money to get more customers might be able to charge $3 or less.
Choice: You'll have close to the whole music library of the world at your disposal. Copyright owners will be able to sell to any infobahn-connected consumers, not just to the ones who have access to a store that's willing to stock the work. Because there'll be no shelf-space limitation-computer storage is cheap and getting cheaper-it won't matter how esoteric your tastes are; there'll be room for nearly everything.
Convenience: You'll no longer have to drive to the music store or wait in line. You'll also be able to select what you want more conveniently, because you'll easily be able to pre-listen to what you're buying, and because you'll have readily available reviews. The copyright owners will benefit from this system too, because whenever consumers read a good review or like a song they hear on the radio, they'll be able to buy the music instantly, or at most have to wait until they get home.
[b.] Why It Will Look Like This
Music Database Operators: There's a lot of money to be made here. In the United States alone, there were over 475 million albums sold in the first six months of 1994, at an average suggested list price of over $10 each, including both the more expensive CDs and the cheaper, lower sound-quality tapes. The sales volume should increase as costs go down, and the convenience of buying the product from home should raise volume even more. Skimming even, say, ten cents per transaction would mean, at today's rates, almost $100 million yearly.
Mail-order CD catalogs—including computerized ones, such as cdconnection.com, which is accessible either directly through your modem or through the Internet —are already the first step toward the system I describe. They attract customers by offering a large selection, slightly lower prices, and the convenience of home shopping (partly countered by the inconvenience of having to wait for the CDs to arrive by mail ). {Cdconnection.com, which lets you order CDs from your computer but delivers them to you through normal mail, boasts over 100,000 CDs, covering the entire catalogs of all U.S. major labels and more than 2000 independent labels, plus several thousand import CDs. I had looked for years for one album—Leonard Cohen's New Skin for the Old Ceremony—and finally found it there.} Direct downloading should provide even greater cost savings, selection, and convenience.
Setting up a music database shouldn't be much harder than starting a mail-order CD business today; and it should be much easier than starting a chain of music stores. Like the U.S. Postal Service, the telephone system, or the Internet, the infobahn should let any business be accessible through it. The database operators will have to buy computer equipment and design some software, but this shouldn't cost much. Even a database operator who gets only, say, 1% of the total market can make almost $10 million yearly by charging a $1 markup (which will still save consumers a lot of money). Ten million transactions yearly—thirty thousand daily—can easily be handled even today with fairly cheap equipment. {Storage of the music shouldn't be a problem, either. While the central databases will need a lot of storage, disk space today costs less than $1 per megabyte, down from a bit under $2 per megabyte a year before.} And the low cost of setting up a database should keep competition high and consumer prices low.
Copyright Owners: There's also profit here for copyright owners. The new system will let copyright owners exploit markets that are closed to them now: people who would pay, say, $5 for electronic delivery of an album but not $10 for the album in the store (cost); people who don't have access to stores that stock the album (choice); and people who otherwise wouldn't take the trouble to go to the record store, or who may want to buy an album they hear on the radio but forget about it by the time they get to the store (convenience). And the electronic database operators would easily be able to pay the copyright owners royalties as high as what the owners get from music store sales, if that's what it takes to get the owners to sign up.
This will become especially true when, as some copyright owners join, others will find themselves pushed by competitive pressures to do the same. Once even a few albums become available for $5 rather than $10, albums that sell for $10 will be at a significant disadvantage. Though music isn't fungible—loyal fans of New Kids on the Block might not think Tom Waits an adequate substitute—some product substitution will doubtless occur.
{Some people to whom I've described this theory have suggested that copyright owners won't license their music for electronic distribution because they fear copyright infringement. Once music is electronically available, the argument goes, people could buy it once and then upload it to some computer bulletin board, or sell bootleg copies via e-mail. Copyright owners will therefore be reluctant to allow electronic music distribution.
But while electronic copying is indeed a serious threat to music copyright owners, this threat will exist whether or not the music is available in some central database. Even without an electronic music database, a pirate could easily go to the store, buy a CD, and make many copies of it on his DCC or Minidisc recorder. The electronic databases might make commercial piracy more tempting, because they will increase the number of people with digital players, who are the pirates' potential customers. On the other hand, some of this effect may be counteracted by the lower costs of legitimate buying through the databases. Pirates will thrive more when their rip-offs are competing with $10 albums than with $5 albums.
The music industry's reaction to DAT (Digital Audiotape) recorders, the first digital-quality home recording medium, is worth noting. When it became likely that home digital recording could let people easily make CD-quality copies of music, the music industry and the DAT industry agreed to a compromise, embodied in the Audio Home Recording Act of 1992. The Act (1) legalized home noncommercial copying; (2) taxed DAT recorders and blank DATs, with the proceeds going to a fund to compensate copyright owners for the expected losses due to home copying; and (3) required DAT recorder manufacturers to design their recorders in a way that limits the possibility of large-scale copying.
A similar solution might be set up for the electronic music databases. The music industry may be able to push through a law that would compensate for possible copying losses by: (1) requiring an extra royalty payment on each electronic sale, and (2) requiring, say, designers of e-mail systems or bulletin board systems to put in checks that would make unauthorized copying harder. This is hardly a foolproof solution, but it might provide some protection for copyright holders while still allowing them to exploit a powerful new sales tool.}
Consumers: As I mentioned before, consumers can also benefit greatly from the new system. True, any change-especially one involving computerization-risks alienating customers, but the new system can be made very user-friendly. The system needn't be any harder to use than an ATM; and, as with the ATM, which has probably saved billions of person-lunch-hours per year, the new system's benefits should be substantial enough that people will learn to use it.
Moreover, the physical advantages of music store layout-the ability to browse, and the possibility of stumbling over something good that one hadn't even thought of buying-could be made available on the home computer, too. The software could easily have a general "Browse" (or "Browse The Kind Of Music I Like") feature, if this is what users want. The software could also have other useful features—such as a convenient pre-listen mode, or cross-references to reviews—that many music stores don't have. {Cdconnection.com's main information screen asserts that its system contains 50,000 ratings from fellow customers, and 26,000 professional ratings from the All-Music Guide. You can look up the ratings easily as you browse through the CDs.} And if people really need human help, the software could, at the touch of a button, switch to a voice connection with an operator at the central database location.
{Some consumers might actually enjoy going to music stores, either because they like the atmosphere, because they prefer being around other people rather than closeted at home, or because they like to go to music stores with friends. Movies, for instance, haven't been entirely supplanted by VCRs, in part because of the better picture and sound quality, but in part because people like going to the movies.
But even if one sees going to the music store as a pleasure rather than an inconvenience, there will probably be few people to whom it will be worth the extra cost. People can socialize with friends, or mingle with strangers, in lots of other places. If home access provides a better deal on music, most people will just buy the music at home and do their socializing at a restaurant or the beach.}
Technology: The new setup will require a good deal of new technology, but what's not here yet is coming soon. Digitally recorded music is simply a collection of data, no different (from the computer's point of view) from your WordPerfect document. Music is already sent through the Internet. There's no reason it can't be sent down the infobahn to your home.
{Today such a transmission would take quite some time, because it goes over comparatively slow phone lines. The whole point of the infobahn, though, is to change all that. Data can be sent much more quickly through fiber optics than through wires; though no one is quite sure, people are generally expecting speeds tens of thousands of times greater than those of phone lines, which now generally ship about 1000 bytes per second. Cable TV wires can already be used for data transfers 50 times faster than those over phone lines.}
Once the music arrives—in data form—at your home, it will need to be recorded on some high-quality medium. Two familiar media are nonstarters: Normal analog audiotape is too low-quality, and today's CDs are read-only. But two recently introduced technologies—digital compact cassettes (DCCs) and MiniDiscs—might have what it takes. They both provide sound quality as good as that of a CD; you should be able to download music to them from your home computer, and then play it at home, in your car, or in your Walkman. Today this equipment costs a lot, but prices are expected to fall as the technology improves and economies of scale kick in, just as they did for normal CD equipment. {MiniDisc recorders/players now cost $800; DCC recorders/players cost $400. Blank MiniDiscs start at $14 each, blank DCCs at $8.50.}
{Actually, you might even skip the recording step and instead play the music directly from a central database (just as you could today listen to music over the phone, only with much better sound quality). You might then be charged on a per-play basis rather than on a once-per-album basis. You'll still need to record the music, though, if you want to listen to it away from your infobahn connection, say in your car. And if transmission costs are high enough, you might prefer to pay them only once when you download the album, rather than every time you listen to it.}
To use this system, people will need computers, but there are already an estimated thirty million home computers installed today. The cheapest ones now cost about $700, and, of course, this money will buy you many more features than just home music delivery.
Moreover, even people who can't afford a home computer and a home digital recorder might still use the system through public music vending machines. These machines may cost more than the home versions, because they'll need to be more resilient (and probably more theft- and vandalism-proof); a fragile keyboard interface might have to be replaced by a touch screen interface, or by something similarly robust. Still, this shouldn't be especially difficult or expensive-consider ATMs, video games, and public lottery ticket machines. So long as there are millions of people who don't have home computers and home digital recorders, there'll be plenty of incentive to develop these technologies. Indeed, some music stores already have computerized music catalog machines (called Muzes) that have these features-the music vending machines would basically be Muzes, plus an infobahn hookup, a credit or debit card reader, and a recorder.
Finally, it shouldn't be hard to charge people electronically for using the service. The system could ask for a credit card number when you access it-much as is done today for phone sales, or for cdconnection.com computer sales-and confirm it while you're shopping. Better yet, it could charge you through your infobahn provider, much as 900 numbers now charge through the phone company. Music vending machines could accept credit cards or debit cards. And even more convenient forms of electronic payment may soon be available; electronic payment could be a boon to many businesses, and the market demand for it has generated a good deal of research and investment.
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One of the big changes in technology hinted at in the article is how recommendations work. It used to be if you said you liked Led Zeppelin the computer would suggest maybe you like Jimmy Page. Like a book and maybe you'll like another book by the same author. I think it is Netflix that is credited with a real breakthrough in classifying media in a multidimensional space and steering customers to content they wouldn't have found the old, stupid way.
I don't mean to say that all recommendations are great. Kickbacks and paid placement have not gone away.
Payola lives?
Read some of Cory Doctorow's writing on the streaming industry and Spotify. Doctorow can be annoying. On this issue I find him persuasive.
I dunno; reading this post I'm just not sure that music on the Internet is going to catch on.
A hopeful, if deeply naive view of the future that arrived in a far more dystopian way. The platforms charge rent to offer music to consumers who then aren't allowed to purchase the content but must lease it in order to ensure continued profit for the platforms. Both the music industry, who used to underpay the artists, and the artists, are being underpaid and the consumers are paying more for access to music they think they "bought" and "own." The winners are Apple and Google who successfully set up walled gardens to extract 30% of the gross sale off the top. Spotify pays artists $0.003 per song stream. When the Microsoft Zune was discontinued, MP3 downloads on the device would no longer receive DRM licenses and would stop playing, despite being "bought" by users. When I traveled outside of the US recently, movies I had "bought" from Google Play ceased to work once my tablet recognized it was outside of North America.
I read the wayback article and the hope for a better future is palpable but what arrived was market capture and wholesale extraction of undue rents.
Cory Doctorow blames the DMCA. In the past disruptive techonology won. Now it's illegal to watch a movie you own if you have to bypass software protection.
1) You can buy music direct from artists if you want. It just turns out that intermediaries perform a useful function.
2) Apple (and I assume Google) allows you to buy individual songs, which are entirely DRM free, and which you therefore 'own.' Or you can subscribe to Apple Music or Spotify or whatever and get access to an infinity of songs, in which case you don't own them any more than you owned music that you listened to on the radio.
The majority of people listen to music on their phones, which are locked down by Apple and Google. So while they perform a function, they've managed to create a duopoly in music acquisition, storage, and playback where there used to be a variety of small and large brick-and-mortar music and stereo stores that provided a multitude of options for the consumer. The average consumer is not going to side-load software on an unlocked phone nor are they going to accept the frustration of building out an Apple/Google-free ecosystem for buying, storing, and listening to their music.
Google Play was discontinued pre-COVID. You can no longer buy DRM-free music from them; users are directed to YouTube Music as a monthly rental. I believe you can still buy DRM-free from iTunes, though that doesn't evade my primary objection to the impact a duopoly has on the music industry in general and on artists in particular. Apple is the gatekeeper to Apple's users and gets a cut off the top for access. Apple and Google, having locked in their users, harvest much of the profit for themselves either via subscriptions or revenue sharing from purchases. And while it's been fun to watch the music labels lose their stranglehold on the industry, it was replaced with something worse that locks in the customers themselves. Hence my opinion that the future we've reached for music is dystopian.
One hopeful side note: Apple's recent court loss in Epic Games' antitrust lawsuit. If Apple loses its appeals, that might create new hope for music as well.
I don't really understand this comment. First, Android phones, unlike iPhones, are not "locked down." Second, while Apple does exercise some pretty strong controls on what software one can install on one's iPhone, that in no way affects one's ability to buy, store, or listen to music on said iPhone.
Overall, a pretty good analysis.
Things that turned out as predicted:
- Buying music on the Internet is a lot more convenient and offers a lot more choice than in stores. The Internet did indeed get fast and cheap enough to make it easy to easily download music, even streaming on demand. (Although Professor Volokh did not anticipate wireless connectivity or the ability to shrink an Internet-connected computer down to pocket size, which would mostly remove the requirement to make a permanent copy of music.). Electronics payments are obviously easy as well.
- There was indeed a lot of money to be made as a "music database operator"
Not right but not exactly wrong:
- Album costs didn't really decrease, at least for music created through the studio system. On the other hand, the switch to digital enabled unbundling so people generally aren't buying complete albums any more, whether it be because it's easier (and cheaper!) to buy individual tracks or the rise of subscription services. In practice, this did mean that the total amount that consumers paid for music declined precipitously starting at about the time this article was written and has only started to recover in the last decade. (Piracy may have played a role as well--I'm not sure I've seen a good analysis on this topic.) In practice, this means that the transformation hasn't been very good for music copyright holders since not much of the price of an album was actually associated with physical distribution.
- Missing the potential for subscription services is probably the biggest gap in Professor Volokh's prognostication, but their rise required several technological developments to come together and were still over a decade away at the time.
- As mentioned above, didn't really anticipate the move away from dedicated music players or music media. I don't think this changes much about the analysis, though.
"There was indeed a lot of money to be made as a "music database operator""
I don't believe this has been proven. For example, Spotify, which has been around since 2006, just made a profit for the first time in 2024. And that is despite the fact they pay artists the least among streamers. ($0.003 vs $0.01 for the best per stream.) OTOH, Spotify pays Apple and Google 30% off the top for subscription sales so that its customers can use their phones to subscribe and listen to the music Spotify streams. The money to be made, as it turns out, was in owning the point-of-sale/point-of-consumption devices that connect to the "music database operator." Controlling access to the consumer is far more lucrative than offering a media database.
Having voraciously followed many kinds of musics for several decades, the more his predictions have come true , the worse the actual available options.
JAZZ MILES DAVIS KIND OF BLUE, which sold over 6,464,718 copies, still sells Released in 1959, it still sells more than 5,000 copies a week. Since Coltrane, Monk, Miles , Brubeck...doooownhill
ROCK
Beatles Stones of the 60's to punk rock to disco to rap. A horror show.
ELECTRONICA and AMBIENT
Had its heyday with the early wonderful stuff and now is BOOOORING
Your last paragraph really misstates what a music store was.
Consider the case with books...You could go and see , as in a library, the sections of your interest, thumb easily through, talk to customers and store folk with similar interests, you could get coffee and learn from other readers. The analogs in the Amazon experience are sad pathetic replacements. and students do not read. E-books are useful only in very limited ways.
One last observation. Where did instrumental music go? Do you ever catch your breath at the wonderful improvisational magic of a Taylor Swift or Beyonce concert.Have you not seen the connection between your 'progress' in music products and the huge decline in music quality itself.
Pete Townshend of the Who was super-prescient >He said Sgt Pepper killed rock music. 64 tracks , studio musicians, immense technology...and punk rock did come fast after that.
As a positive example one can always go to the Blues, the limited pallette, the poverty culture it came from the emphasis on music and not theatrics. Hendrix, Cream (the super-groups) were blues bands at heart You wouldn't catch either doing 64 tracks with backing vocals and extensive remixing .
I remember working in college radio back in the early 80s and thinking that in the future we won't have vinyl albums or other physical media, instead the music will be on a server with the ability to just call up the songs to be played.
What I didn't foresee is that everyone would have access to these servers, not just radio stations. I assumed that there would always be a gate keeper in between the server and the broader audience. Well, I was young at the time.