[UPDATED] Red Cross Claims Violent Video Games May Violate International Human Rights Law, Considers Taking Action
The Red Cross has apparently medicated, fed, and clothed every person in the world who needs those things, and is now turning its helping gaze to violent video games. From the Red Cross Red Crescent's Dec. 1 daily bulletin:
While the Movement works vigorously to promote international humanitarian law (IHL) worldwide, there is also an audience of approximately 600 million gamers who may be virtually violating IHL. Exactly how video games influence individuals is a hotly debated topic, but for the first time, Movement partners discussed our role and responsibility to take action against violations of IHL in video games. In a side event, participants were asked: "what should we do, and what is the most effective method?" While National Societies shared their experiences and opinions, there is clearly no simple answer. There is, however, an overall consensus and motivation to take action.
Kotaku reported last week that the organization is actually quite serious:
One of the world's largest and most respected humanitarian groups in the world is investigating whether the Geneva and Hague conventions should be applied to the fictional recreation of war in video games.
If they agree those standards should be applied, the International Committee of the Red Cross says they may ask developers to adhere to the rules themselves or "encourage" governments to adopt laws to regulate the video game industry.
The International Committee of the Red Cross is mandated under the Geneva Conventions to protect the victims of international and internal armed conflicts. That includes war wounded, prisoners, refugees, civilians, and other non-combatants. The question they debated this week is whether their mandate should be extended to the virtual victims of video game wars.
Reached for comment earlier this week, Alexandra Boivin, head of the Civil Society Relations Unit's Department of International Law and Cooperation for the committee, declined to discuss their findings yet.
"Unfortunately, it is too early in the discussion to share our views publicly," Boivin told Kotaku. "We will be posting some information on the ICRC's website in the weeks to come, with a view to stating and explaining our interest in the topic."
Reason on violent video games and violence.
UPDATE: Via Radley Balko comes this Haaretz story in which the Red Cross denies it is investigating whether video games violate the Geneva Convetion:
The Swiss-based humanitarian group assured gamers Thursday that "serious violations of the laws of war can only be committed in real-life situations."
The ICRC says it is nevertheless interested in working with video game makers to promote a better understanding of international humanitarian law because some companies also develop war simulations for armed forces.
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"One of the world's largest and most respected humanitarian groups in the world..." until now.
It's almost like they want to look ridiculously stupid.
"Everybody loves us. What can we do to fix that?"
They lost my respect years ago. Btw...Cavanaugh has really let himself go hasn't he.
Yeah, my nephew convinced me to go online with his Xbox in one of those wargames and these feral teens repeatedly blasted me to bits. Taunting me in the headset, it was horrible. Little bastards should all be locked up.
The Red Cross should stick to defanging the amerikan empire.
Virtual victims of video game wars? Come here Red Cross IC. I have a fat teabag to drop after I rape your faces, you corner camping bitches.
Are the three guys in the pick making a run to get on the back of the Guinness Book Of World Records?
And no alt-text?
Did you get him to add it?
As a developer myself I've been pretty pissed off about this for a while. Why is this only applied to games? No one asks novels, movies, or music to adhere to this standard, and rightfully so, because not only is it limiting in expression and creativity but its completely irrelevant.
I had the same thoughts. One has to question the intelligence of those Red Cross insiders that can't see the parallels you mention.
Tyler perhaps a blue melted UN guy could run into the level and blow a whistle when the player causes carnage. The game could give an additional Russian or Chinese supplied weapon for every ten strongly worded letters issued by the virtual UN. This would be just like the real world.
I'd love to see a impotent blue helmet force appear in the game. Then, the hostile parties could stop shooting each other and take a target practice breather.
That's a great idea... some one needs to work towards and add-on for COD 🙂
Hah, nice.
In the end, I suppose we could completely circumvent this Red Cross talk by not putting any one in uniform... like the terrorists of today! Geneva doesn't apply!
sooooo....the red cross thinks I am going to kite a giant and a mammoth into a bandit stronghold just to see which side would win?
*i was very disappointed to see the giant and mammoth die...if I knew that would be the outcome I would not have done it.
Incidentally in a Blood Dragon vs Volkihar Vampire fight the Vampire kicks the Dragons ass.
Again a huge disappointment.
Is it really a surprise? It's a Blood Dragon. That's like pitting a Semen Dragon against Tom Cruise.
I would not have thought the bandits would win. Fucking giants are tough, and those mammoths are surprisingly sneaky.
I accidentally got into a giant fight early on. I was gutted and staked like a frog on the dissection table.
The best is when they hit you and you fly 400' into the air. lulz
Mammoths are great for leveling your archery too.
I think the strength of Bandits is dynamic. ie the higher level the player is the more likely that the randomly generated bandits are of higher level.
Giants and mammoths on the other hand are static.
I am level 58....so the results after the fact were pretty predictable.
The giant and Mammoth did stomp the shit out of a bandit marauder though...which was fun to watch while it lasted.
""I think the strength of Bandits is dynamic. ie the higher level the player is the more likely that the randomly generated bandits are of higher level.""
IIRC Oblivion would do the same.
It's always fun when they randomly generate low level bandits, though. Shield Bashing packs of them to death makes one feel pretty godlike.
My experience has been that all randomly generated characters are this way (bandits, forsworn, wandering mages, etc.)
Next up - nonexistent victims of horror movies demand civil suits for fictional civil rights violations. WTF.
Even better, people will start suing YouTube when their relatives act like a Romanian.
There's a FAQ on their site - http://www.icrc.org/eng/resour.....12-08.htm. "Video games simulating the experience of armed forces...have the potential to raise awareness of the rules that those forces must comply with whenever they engage in armed conflict..."
Millions of people play video games, and often devote a big chunk of their leisure time to them; it's a powerful medium. I've spent many, many hours as a soldier in one game or another, and the more immersive the game, the more I play it. I'd imagine I could pick up lots of things during that time. Probably have.
Cop watch! Shouldn't he end up on the Sex Offender Registry as well?
FTA: A witness at the hotel told police she had seen Lunsford park his car, leave it while not wearing pants, walk a short distance, squat and defecate, then return to his vehicle before putting his pants back on, according to police records.
This is exactly why I choose not to buy used cars...
If this involves denying access to Skyrim in any way, well, I guess all of those players will simply have to find some other outlet for their finely honed lust for violence.
" Three injunctions for the Elven Kings under the Sky"
Only those with advanced college degrees could come up with something this asinine.
Red Cross Claims Violent Video Games the films Casualties of War and Apocolypse Now May Violate International Human Rights Law, Considers Taking Action
I now have an idea for a video game We can call it WAR CRIMES and dedicate it to teh red cross
Get Rockstar on it.
Rockstar from 7 years ago maybe...now they are serious game makers making serious games.
My suggestion would be to hire the makers of Saints Row 3
The purpose should be to hunt down and kill the Red Cross Workers.
This game is getting moar awzum by the minute.
I understand that the Red Crescent is Muslim world's version of the Red Cross. The report is from the "31st Convention of the Red Cross Red Crescent".
No further comment, just wanted to point that out.
I assume that, when it comes to WWII games, the Red Cross will look the other way...
Zing!
I put this in the morning links on Thursday. Where's my hat tip, Riggs?
Sometimes I feel like no one read 1984. Thought crimes much?
It's become a inspration and a how to manual.
I didn't.
Some peole are just morons and can't be helped. If it's wrong for me to play a violent person in a video game, shouldn't it be wrong for an actor to play one in a movie or TV?
At long last, my people will have some justice against that butcher Mario and his axis partner Yoshi.
I thought Yoshi was one of your people Koopa?
Isn't he just a shell-less turtle?
Yoshi is more of a dinosaur (though they are their own species).
Well I'm never donating to the Red Cross again.
Divert those funds to Save the Children. A much more worthwhile charity.
What is this, I don't even...
I think the proper response to this edict is to go out and commit some actual human rights violations. We can start in DC if we can find any humans.
Wait until the Red Cross learns about table top RPGs. I mean, think of all the millions of imaginary people fried by virtual Fireballs and Lightning Bolts since 1973.
A video game thread with only 55 comments? I'm not sure whether I'm proud or disappointed in all you geeks. I think I'll go with disappointment since that is the default.
thanks