Matt Welch | December 23, 2008
A week-plus ago I posted some data compiled by Bianco Research analyst James Bianco indicating that our $8.4 trillion-and-counting bailout dwarfs just about every huge government project you can think of, combined. Reader domoarrigato argued that re-casting those numbers as a percentage of their contemporaneous GDP might be more illuminating, and then he went ahead and did the math himself. After sending the informatics to our top experts, we are now prepared to publish them in a hopefully easy-on-the-eyes chart. Here goes:

Speaking of bailout graphics, try this more colorful one from
Pro Publica–a bubble-chart
of post-1970 bailouts, adjusted for 2008 dollars (though not as
a percentage of GDP!).
A tangential topic for discussion: What do you all think of the
argument that percent-of-GDP is the real way one should
ponder stuff like the size of various government programs, or
defense spending, or the whole state apparatus itself? I've always
thought it extremely helpful for personal context (thanks again,
domoarrigato!), and extremely dangerous for the purposes of
deciding how to spend.
Here's why: The biggest chunk of GDP, and certainly the most
dynamic, is the stuff produced by the private sector. Pegging a
public-sector program to a private-sector number basically rewards
inefficient non-innovators with the innovators' gains. Put another
way, if it cost 4 shekels a year to adequately defend a country
with a 100-shekel economy (let's say that 77 of those 100 shekels
were produced by the private sector), why on earth should we
increase the defense budget to 8 shekels when (as inevitably
happens) the profit-seeking privates double their money? I
understand that labor and materials can become more expensive in a
growing economy, thus adding costs to guvmint operations, but
essentially this is about making the booming size of government
look rational, just because the private sector is (or was) booming
as well. Where am I wrong here?
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The GDP correction handles a number of factors, one of which is
population.
It's also relevant to your example of defense, because you're not
just defending a territory, you're defending an economy, and your
enemies are becoming more capable as well.
And your soldiers are becoming more valuable.
So, you do want to spend more on gadgetry, etc, because it's more
important to defend that factory, and it's more important to keep
that solider alive.
Yes, it's possible that GDP allows for scope/budget creep, but a
simple per capita adjustment doesn't account for the increasing
value of the things we're defending.
Another consideration is that as our standard of living goes up, we
might rationally choose a *larger* government as a percentage of
GDP, to the extent that it supplies safety, security and comfort.
After all, the after-tax income is growing as well, so we can have
our cake and eat it to.
At least, that's how we're voting.
Expressing the numbers as a percentage of the average family's income might be helpful, as well.
robc: I don't mean to be mean, but you should be aware that the meaning of average is mean.
What's the benefit of comparing money you spend to money that not yours to spend? Best I can tell it makes government spending look small.
Wait, does the mode even make any sense when talking about incomes? I haughtily assert not.
Failure on the "easy-on-the-eyes" part - bad scaling and pixelating make it hard to read. Does anyone else have this problem? Possible to re-post in a different format?
percentage of GDP works well. It normalizes for a variety of abherrations, and can be plotted over time.
@Warty, robc and everybody else who hasn't about the
central-limit theorem.
Income-distribution is asymptotically log-normal.
Therefore, mean, mode and median depend on two parameters, m and
s.
mean=e^(m+s^2/2)
median=e^m
mode=e^(m-s^2)
It follows that mean>median>mode and the logarithms are
linear in m and s^2.
Now, libertarians know that redistribution (goal: make incomes more
equal by making s^2 smaller) but is also costly (effect: makes m
smaller) and is therefore really stupid (we will be equal as soon
as everybody has nothing).
So, libertarians suspect that m/s^2 is in fact constant.
From which follows that the ratios of means, modes, and medians are
identical.
So, would the innumerate please stop fighting?
why on earth should we increase the defense budget to 8
shekels when (as inevitably happens) the profit-seeking privates
double their money?
Would you spend the same amount on a safe if you were going to put
$1,000,000 in it as opposed to $500,000?
The more you have to protect, the more you spend on protection.
Kinda what bubba said.
You are wrong in the sense that, in some area, spending required is dependent on population and/or GDP. National defence isn't a good example of this - the national borders are fairly static, though with greater overseas ownership by americans who support (bribe) politicians, there is some scope creep here. A better example would be the cost of social security - the output required to maintain the same benefit per person is going to increase in some reasonably proportionate ratio to the number or people retiring and/or getting old and injured. This would be something that a GDP percentage ratio would be appropriate for. As a counter-example, I would not expect to see a proportionate increase per GDP in spending on embassy costs for instance - there may be some increase, but is should not track closely with GDP.
The GDP is a bullshit number, lotsa double and triple counting of middleman transactions that account for the entire transaction instead of only the value-added part.
And meanwhile the tomatoes I grow in my garden and eat myself don't count in GDP at all.
HTML table please? That image is very hard to read, plus you can't copy-n-paste the numbers.
It's also relevant to your example of defense, because
you're not just defending a territory, you're defending an economy,
and your enemies are becoming more capable as well.
Ah ha. Thanks, bubba!
Some backstory: I remember arguing with my economics professors
back in the day that national defense no longer makes sense as a
quintessential example of a "public good", because we would defend
say, a private tanker that was attacked by another nation in
somewhere far from United States borders, like the South Indian
Ocean. Because there is an additional cost-per-defendee in
terms of overseas residents and merchants.
Another example: if tomorrow, some nation overran our embassy and
some private American enclave and slaughtered Americans, you can
bet that our "national defense" mechanism would be brought to full
force, even though we would not technically be defending the
nation.
Defense spending should be based upon threat, which goes way up when we deploy into overseas combat. The best argument to forward a proper understanding is: If the GDP goes down, should we lower defense spending accordingly? Based on a threat-independent percentage of GDP, woe is us if the war tools we paid for have to be used. "We can't be at war; we can't afford a war."
The GDP is a bullshit number, lotsa double and triple counting of middleman transactions that account for the entire transaction instead of only the value-added part.
This is the important insight. Basing an opinion of whether the
government is spending too much on a number the government itself
pulls out of its ass shows very little insight.
@Matt Welch
Defense spending is a problem of game theory, because if no country
spent money on weapons, there would be no need for a defense budget
at all, which is the pareto-optimal strategy.
So, why is there a defense budget, at all?
The first reason is that if no other country has weapons, it is
rational for your country to invest in weapons and undertake
raids.
So, the above optimum is a strategic saddle-point for all involved
players (i.e. it is unstable, because you'll 'slide' off).
Therefore your assumption that the cost of defending a country is
constant is not applicable.
But there is a second reason: countries themselves are made up of
entities with opposing strategies.
In the same way a physician doesn't want to cure his patients, but
doesn't want to kill them either (who'd pay him?), a rational
soldier loves enemies, but doesn't want to fight.
So, in is natural for any soldier to be in collusion with the enemy
soldier: no peace, but no fighting, either!
Now, one way for two rational countries to get rid of their
parasitic military, is to start a war, and to make sure that no
side achieves an advantage.
The reason why this isn't happening, is that countries (i.e. tribes
of primates) are simply not rational.
In fact, a significant majority of humans believes that winning a
war is an objective and that casualties are to be avoided.
:-)
Warty,
robc: I don't mean to be mean, but you should be aware that the
meaning of average is mean.
Way too late and I need to do some math on Team America's post, but
I just wanted to point out how wrong you are. Average, in
mathematics, refers to a number of different measures, including
mean, median, and mode. In common usage, mean is generally what is
being referred to, but not always. Median is an average. As is
mode.
And, no, mode doesnt make any sense wrt income really.
To Matt Welch's question -- yes, that seems right. A business
would spend on any one input just as long as it produced more
revenue than it cost; there's no reason why defense, or roads, or
bailouts, should be a constant fraction of GDP. Your food expenses
aren't a constant fraction of your income.
I wonder a little bit about the figures, though. It isn't actually
known how much the bailout will cost. The 700 billion dollar
figure, for example, is a worst-case scenario maximum; in theory,
it's supposed to be paid back. I actually saw Alan Blinder say (two
months ago) that he thought it was possible the taxpayers might
come out ahead in the end. Optimistic, yes, and maybe colored by
the fact that he worked in Washington. But it does make me distrust
this back-of-the-envelope shocker.
GDP is useful, even if the absolute value is methodologically flawed, because you can still make apples to apples comparisons of relative values.
I absorbed the meme of Govt. Spending as a % of GDP
from Milton Friedman. The context was that Unca Miltie warned us
not to get het up over the annual deficit, or the debt ceiling, or
whatever. A budget that was balanced with spending at 40% of GDP
would be worse for freedom than one with spending @ 30% of GDP,
with a deficit. [It is best to think of Total Govt. Spending - fed,
state and local, even if only the Federal deficit can be
monetized.]
The real problem with all this spending is that at some point, the
debt will be monetized, and the $ will go in the crapper. Good
thing I don't have many of them, huh?
Kevin
@robc
And, no, mode doesnt make any sense wrt income
really.
Sure it does. It's the answer to the question:
"What do most people earn?"
For example, at McDonalds the mode will most likely be minimum
wage.
Does anyone have any idea what the best estimates are for what percent of the bailout will be paid out or what percent loss USGOV will take? Is there anywhere I can bet on that?
Kolohe | December 23, 2008, 3:54pm | #
GDP is useful, even if the absolute value is methodologically
flawed, because you can still make apples to apples comparisons of
relative values.
Agreed. Measuring government spending relative to GDP gives a easy
to calculate way to view trends. It's not to realistic, so just
take it with a grain of salt. Ideally, you would calculate the
"reasonable" costs of government by totaling the market value of
all the services government should provide. Then you could compare
the current budget to this reasonable cost. This method could work
well in libertarian circles, because we more or less agree on what
the government should be doing. In the mainstream, this method
would lead to endless debate over what the role of government is
and how much each service should cost.
In my view, the right size of government depends on what it is doing, not how much it costs. The War on Drugs would still be a waste at $5. On the other hand, if the country is actually under threat, it's worth any price to save it.
"What do most people earn?"
The mode doesn't tell you that. It tells you the single most common
wage.
If 10 people earn $5/hr, and 1100 people each earn a different wage
above $20/hr (20.01, 20.02, 20.03, 20.04 ... 30.99, 31.00) the mode
will still be $5/hr.
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