"Video games can never be art," thundered movie critic Roger Ebert in 2010. Responding to a provocative TED Talk that argued the opposite, Ebert dismissed the examples mentioned in the presentation, sniffing that they "do not raise my hopes for a video game that will deserve my attention long enough to play it. They are, I regret to say, pathetic." Nick Gillespie says that "gamers"—those who make games, those who play them, and those who consider them as something more than a "pathetic" form of passing the time—deserve validation just like devotees of all other forms of creative expression. He writes that this validation takes two basic forms: the first is political and legal, and the second is cultural and aesthetic.
GET REASON MAGAZINE
Get Reason's print or digital edition before it’s posted online
- Video Game Nation: How gaming is making America freer – and more fun.
- Matt Welch: How the left turned against free speech.
- Nothing Left to Cut? Congress can’t live within their means.
- And much more.