Reason.com

Print|Email

Briefly Noted: Return to Rapture

What happens when you cross Ayn Rand with Halo? Try Bioshock, a 2007 video game that allowed players to explore the art-deco underwater city of Rapture while blasting away at biomodified drug addicts. That game’s antagonist was Andrew Ryan, a declamatory Randian cult figure who built the city on an individualistic ideal.

Bioshock 2, the newly released sequel, returns players to the city, but this time it’s under the control of Sofia Lamb, a socialist who has made genetic experimentation the basis for a violent religion. That premise gives players plenty of opportunity to blast splicers—the genetically-altered addicts roaming Rapture’s halls—and to hear disquisitions on the nature of cooperation and social order from both Lamb and Ryan. As video games go, this is heady stuff, but the sequel’s similar premise means it is as much a remake-in-negative as a sequel. —Peter Suderman

Editor's Note: We invite comments and request that they be civil and on-topic. We do not moderate or assume any responsibility for comments, which are owned by the readers who post them. Comments do not represent the views of Reason.com or Reason Foundation. We reserve the right to delete any comment or disable your ability to comment for any reason at any time.

nfl jerseys|11.4.10 @ 10:39PM|

bfdf

Scarpe Nike|8.3.11 @ 5:00AM|

is good

chat|11.22.11 @ 7:35PM|

thank you peter suderman

sd|1.25.12 @ 4:24AM|

sd

More Articles by Peter Suderman

Related Articles (Video Games)

Most Popular Stories

advertisements

Get Reason E-mail Updates!

Manage your Reason e-mail list subscriptions

Site comments/questions:

Media Inquiries and Reprint Permissions:


(310) 367-6109

Editorial & Production Offices:

3415 S. Sepulveda Blvd.
Suite 400
Los Angeles, CA 90034
(310) 391-2245