Jesse Walker | March 4, 2008
As Dave Weigel blogged below, Dungeons & Dragons creator Gary Gygax has died. It was Gygax, more than anyone else, who turned Tolkien fandom from a premodern pose into a postmodern, participatory phenomenon: Rather than merely reading about hobbits and elves, fantasy fans could enter Middle Earth themselves and create their own adventures. Granted, most of those adventures tended to sound the same. (If you've ever endured a D&Der's detailed account of how he spent his weekend, you'll understand what I mean.) But we knew that from the title, right? On one level it's a liberatory vision, one where anyone can create a world for everyone else to play in. But Gygax gave it a Foucauldian twist: In the end, each of those worlds is still a dungeon.
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But Gygax gave it a Foucauldian twist: In the end, each of
those worlds is still a dungeon.
Uh, did you ever play, Jesse? Dungeon crawls were usually the way
people got introduced to the game but a campaign could take place
absolutely anywhere.
But if you are trying to say that D&D players'
minds/imaginations are like filthy damp dungeons, that would be
funny.
JW:
...each of those worlds is still a dungeon.
But, you could state with equal validity "every man a king." Guess
it depends on your worldview.
Don't really see that your post adds anything useful to the
discussion of Gygax' death, or the legacy he left.
Who would had guessed that people who regularly visit a
libertarian blog would be so torn up after the Pope of Nerds
died?
What's next, gushing over Robert Heinlein while crappy progressive
rock plays in the background?
Oh, wait.
You know, nobody here needs you knocking their Hawkwind albums, Jonathan.
All nerds need games like that before they have drivers licenses. I wonder if he made a lot of money off the franchise?
Not much money, but he did get a few gold pieces and a displacer cloak out of the deal.
One of the sad stories in the history of D&D was the falling out between Gygax and other developers, which led to legal squabbles and selling the rights to the game at rock bottom price. So Gary Gygax didn't make as much money as he could have.
My friends in highschool made a band called Bear Wolf that sang nothing but Dungeons and Dragon-themed songs. They called themselves "Bear Wolf" in honor of the epic poem in which the hero kills the monster Grendel, unaware that the poem was actually called "Beowulf."
They called themselves "Bear Wolf" in honor of the epic poem
in which the hero kills the monster Grendel, unaware that the poem
was actually called "Beowulf."
For years, my idiot friends and I pronounced "pseudodragon" with a
hard "p" sound, as in "puh sue do dragon." The most embarassing
part was that I was aware this pronunciation was wrong, but caved
into the peer pressure of my fellow dorks' mispronunciation.
I go easy on people who commit easy mispronounciations after a
couple years ago I ate crow when a ditzy airhead blonde told me
that hyperbole is pronounced "hi-per-bo-lee" as opposed to
"hyper-bowl"
For Bear Wolf, none of us (me included) realized the mistake until
well after the band broke up.
Anybody who read a lot as a kid, and got their extended
vocabulary from that, will have pronunciation fuckups over the
years. Which suck, because you know the word and what it means,
you've just never heard it spoken aloud.
You're trying to be a braniac and you end up looking like a
Poindexter at best and an idiot at worst.
No one ever likes my Foucault jokes...
jesse, i deeply appreciate your foucault jokes.
I am not ashamed to say, I was a Dungeons and Dragons player. It
practically was my social life in college. I even played some in
the Navy. It was a great game and suffered from only two
drawbacks.
1. It soaks up way too much time
2. It's harder to keep your D&D group going than keeping your
band together.
I still have my box of D&D. I started an epic adventure, got
maybe 15% written up. It was going to be a quest that would start
with zero level characters and by the time they were finished
they'd be 8-12. I was taking a very Tolkien approach, inventing the
whole world and it's history. Instead of describing stuff, I made
as many objects as I could, especially scrolls and letters. One
special item was a journal kept by one of the key NPCs that four
years of entries. [sigh]
BTW Jesse, if your D&D playing friends always sound alike,
there's something wrong with that. Our adventures were as different
as Conan the Barbarian was from Ladyhawk.
I remember just about the time I was getting out of D&D there
was a popular line of books where people wrote up adventures they
had played as novels.
Peace to you Gygax. You made a better world, lots of them.
I've played in D&D campaigns where we'd go days of actual gameplay without ever setting foot in a Dungeon. Much like it's inspiration, D&D is not just Dungeons and Dragons, it's the personalities of the party. Will the party adventure together all the way to Mordor, or will betrayal, greed and personal weakness tear it asunder only to see it borne anew in the epic heroics of a few?
I'm surprised no one has brought up This Video as a description of what goes on in an actual gaming session.
Dungeon crawls were usually the way people got introduced to
the game but a campaign could take place absolutely
anywhere.
Episiarch, your geekness is so busted. You outed yourself.
Look at you, all Kevin Smith!
For years, my idiot friends and I pronounced "pseudodragon" with a hard "p" sound, as in "puh sue do dragon." The most embarassing part was that I was aware this pronunciation was wrong, but caved into the peer pressure of my fellow dorks' mispronunciation.
My brother always pronounced pseudodragon as "suede-o-dragon"
I once DMed the Citadel by the Sea module, and I kept
pronouncing it Sah-tee-dal. I got called on it by the one military
school delinquent in our group. Today, he sits in the same prison
for life as Charles Manson for murdering a guy in California than
fleeing cross country and ultimately getting caught in the back
woods on the base of Fort Bragg. Who is laughing now, ha ha
ha.
I didn't really think of my D&D friends as nerds. We were pot
heads for the most part, except for the one dude who was into
musicals . . .
The hours spent arguing whether drow rhymed with "cow" or
"know"...
Anyone who says know has the brains of a carrion crawler!
What a bummer! I'm going to go pour two d20's on his grave instead of a 40 ouncer.
His MySpace page
http://profile.myspace.com/index.cfm?fuseaction=user.viewprofile&friendid=30276142
All this talk about mispronouncing words reminds me of the Road Runner cartoon, where two kids are watching it on TV. One of them wants to be a puh-sss-ie--chiatrist when he grows up.
"Bear Wolf" is a cool name, regardless of its origins. But, if
one wants to me a tad more contemporary, one must name his/her band
"ManBearPig." Just sayin...
On a somewhat more serious note, I started playling D&D again
two years ago and have to say that at 37, I'm having a blast. I'm
glad I started again, it's been a lot of fun.
Thank you, Mr. Gygax.
That video borrows the audio from this older video, I think
originally posted at Gamespot years ago.
http://www.youtube.com/watch?v=T8Rop4Zt-S0&feature=related
Paul, your coolness is so busted. You outed yourself.
Look at you, all edgy and clever because you can sarcastically mock
gamers!
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