Jesse Walker | February 2, 2007
If Grand Theft Auto encourages crime, what does this game do? From the practically prehistoric year of 1973:

If you prefer the presidential scandals of the '80s, you can trade arms to Iran for quarters and feed them into this.
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Hey, that's my old company, Nutting Associates. I briefly worked for the Ram It Institute, and now I'm with the Boning Corporation.
Ah, Contra. I spent many a happy hour playing that one.
Never forget:
Up, up, down, down, left, right, left, right, B, A, [select,]
start.
Can't beat the game without it!
Would someone with too much time on their hands please track
down a screen shot from the Watergate game? Real or a simulated
shot from old ads maybe.
Thank you.
Make sure you don't go down the wrong cabinet, or you might get sucked into a warp zone.
Good thing that you guys were trashing GTA III rather than the
one I am in.
Otherwise a strongly worded telegram would be in your future. VERY
STRONGLY WORDED!
Highnumber-
I don't have a screenshot, but I think we can imagine:
Navigate your yellow square (Gordon Liddy) through the maze and
avoid being cornerd by the blue triangle (police). If the clock
runs out, the white dot (John Dean) testifies and you lose. If you
successfully run the maze in the alloted time, the words "You are
not a crook!" flash on the screen.
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