December 31, 2006
Ring in the new year over at the New York Post, where Nick Gillespie reviews a new history of Monopoly.
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It isn't really fair to describe the Georgists as "arch-critics
of American capitalism." Henry George was in favor of genuine free
enterprise, of letting people work, invest, do honest business
unhindered, and keep all their earnings. Some of what he wrote
sounds like Friedrich von Hayek, except that George was by far the
better prose stylist.
Secondly, Charles Darrow did not invent Monopoly. He copied it,
down to its last detail, from one of the homemade versions of The
Landlords' Game/Monopoly that people were already playing. I've
attended a presentation on that by a Richard Biddle, who has
researched the matter, and knew someone directly involved, as a
teacher at the high school he attended. Darrow's misspelling of
Marven Gardens in Atlantic City is the clue to precisely which
previous version he copied from.
And the unemployed plumber and "ordinary American" Charles
B. Darrow who created - and wisely patented - Monopoly in
the form we've all come to know and love.
The attribution is qualified and, within the context of the
paragraph, it is obvious that Nick is aware of the provenance of
the game.
In what appears to be the last post of 2006, my best wishes to all the staff and readers of Reason, as well as all the contributors to H&R. May 2007 be good to you!
Heh, turned out to be 2007 already! I'm always a day late... Still, my best wishes are unchanged. More champagne!
If capitalism worked like how it works in monopoly, then all finacial transactions will eventually end in fist-fights.
Joking aside, I kind of put monopoly in the Scooby-Doo level of
pop culture canon; it is emnesly popular piece of our culture
despite the fact that it lacks almost any depth to it. The game
does not have much challenge to it, due to game flaws can go on for
hours in a stale mate, and takes very little strategy outside of
knowing what is the right property to buy. Outside of those who
pick the game to be an object of their semi-autistic/nerd-like
obession (like, seemingly the guy who wrote the book) and five year
olds, no one takes the game seriously it, like the bible, just sits
on most people's shelves collecting dust because they feel like the
should own one.
To talk about it as if it is a sentimental symbol of the power of
captialism is just shoe-horning it into your ideology. Kind of like
the reverse of Fawell saying Tinky Winky is gay. Its stealing a
piece of our national culture, dragging it back to Cult Liberterian
HQ, waving it up in the air and screaming "Look what we have! See?
we are important!"
Lessons taught by Monopoly
1. Most accumulated wealth is a result of luck, not skill or
effort.
2. The longer the game goes on, the greater the divide between rich
and poor.
3. No one wants to pay taxes.
4. Taxes and rents hurt the poor more than the rich.
5. If the rich rub it in too much, the game gets torn down.
6. Eventually there is a complete redistribution of wealth.
Hmmmmmm.....
We played it this evening.
My 7 year old daughter enjoys it and she has to do the math.
Monopoly is part of home schooling.
The real flaw in Monopoly is its cramped view of the source of
wealth. You can buy the Reading Railroad but you can't
start a competitor. Once all the properties have been purchased
from "the Bank" - and what an unrealistic view of the economy that
is - the game becomes a zero sum exercise.
I've got several ways to fix it, but I think I'll keep those close
to my vest. They might be worth some moolah someday. :)
Kevin
JCH --
As a tournament Scrabble expert and avid poker player, I'm
certainly not going to claim that Monopoly has anything like that
level of sophistication. But if you haven't witnessed it played
with auctions, you've missed the most interesting factor. 3/4 of
the game is about getting your opponents to bid too high on early
auctioned properties, and then getting later critical properties on
the cheap when they can't compete.
J. Goard,
As a Time Person of The Year 2006, I say your fine example will be
lost on most of those who comment here.
The reason for the popularity of Monopoly is quite simple: As
one great philosopher [Alan Sherman, I think - please
confirm/correct if you have better info] put it:
"It's the thrill you get when you've just wiped out a friend."
"The game does not have much challenge to it, due to game flaws
can go on for hours in a stale mate"
The endless stalemates are caused by people changing the game
rules. In particular, bonus money for landing on Free Parking keeps
too much money in circulation, so nobody ever goes bankrupt. If you
play by the standard rules, games don't last forever.
I second what Daze has said. Eliminating the bonus money in Free
Parking will make the game much shorter.
Also, demanding rent money upfront, instead of waiting 'until I
pass GO, then I will have your money'. By demanding rent up front,
this forces your opponents to mortgage their properties, thus
reducing the amount rent income your opponent receives, hopefully
sending him (or her) into a fiscal tailspin.
What great timing! When I was a a kid, my family used to play Monopoly every year on New Year's Eve. Love that game. I swear that game turned me into a capitalist.
Also, make sure you have MORE than 2 players.
Nothing is more fun than making an alliance with player X against
player and then stabbing X in the back to form a new alliance with
Y.
The look on their face is priceless :evil:
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