November 17, 2006
Henry Jenkins reveals how fansubbers, otaku, and other nice people the industry can't stand popularized anime.
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It also suggests that the RIAA and MPAA's philosophy of "sue everybody" has hurt their industry.
"Consequently, the American markets for these cartoons dried up
in the early '70s, and discouraged distributors dumped their
cartoons on Japanese-language cable channels."
Not to nitpick, and at the risk of showing my geek side, this just
isn't true. The late 70's and early 80's had Battle of the Planets,
Voltron (two versions) and Star Blazers in regular syndication. Not
to mention the popularity of the Power Rangers, which was
essentially a live action ripoff of anime.
I can't believe I just wrote that.
I think the point of the story is that the early 70's were the doldrums, but by the late 70's and early 80's the revival was in full swing. BTW: you forgot G-Force!!!
"G-Force" was "Battle of the Planets" IIRC.
Voltron was pretty huge when I was in grade school.
I go to cons pretty frequently, and one of my best friends is a
manga translator, and I can tell you that a frequent topic of
conversation is how the industry is still often its own worst
enemy, by completely screwing up the American release and
massacreing it in the editing process.
The fantrans stuff is also kind of interesting from a kind of
cultural-expression-ownership POV. While generally fantrans stop
getting circulated once the official release is out, I've heard of
a few cases of people disliking the official translation so much
that the fan version keeps circulating - kind of a low-key
assertion of ownership over the meaning of the content.
It has won this worldwide success in part because Japanese
media companies paid little attention to the kinds of grassroots
activities-call it piracy, unauthorized duplication and
circulation, or simply file-sharing-that American media companies
seem so determined to shut down.
Typical backhanded libertarian support of piracy, but where is the
evidence that anime thrived as a result of its creators' alleged
lack of concern? As American or other Western media companies
attempt to "shut down" piracy, do they also shut down their own
creative processes? Does the creative process suffer as the legal
branch of a media company does its thing? Jenkins offers no support
for this statement. He throws it out there as a settled fact which
has become a cliché if not a contradiction: that piracy somehow
encourages and nourishes the creative process.
ed,
Why do you keep saying "typical libertarian" this or that? Doesn't
the fact that there is a label to which people ascribe mean that
there is a general consensus on some issues?
The point of the story isn't that anime thrived because of
the creators' lack of concern, but that if today's MPAA ethic were
in place, the companies would have stamped out the anime fan base,
and anime itself. It's a story about the studios being out of
touch, and learning from the fans....not suing them. Unfortunately,
you see all that suing as just something the legal department does
that doesn't affect the creativity. However, when the creative
forces of a show get so bad that fans take over, the legal
department is a last ditch effort to keep the thing afloat. I'm not
surprised that your analysis is so unsophisticated as to lump all
forms of piracy into one bucket. Making a derivative work,
according to your pathetic analysis, is "piracy" and yet making a
derivative work most certainly nourishes the creative
process.
C'mon ed, do you understand that not all copyright infringement is
piracy? And that not all copyright infringement is illegal?
Again,
I looked at the Wikipedia entry, and you are absolutely correct
about G-Force. The timeline there also seems to support Henry
Jenkins's story.
Frankly, ed, I think *any* American viewing anime during that
time was something of a victory for the creators. For a foreign
media industry trying to break into a new overseas market, I would
suppose it's more important to garner interest than to create a
revenue stream. And while I don't think the "creative process"
suffers from small-scale underground distribution while it
scrabbles for a foothold, I'm sure minds focus much more quickly
once the various permutations of a property start infringing on the
original source. At that point, you could do what Valve did for
Half-Life once the mods Counterstrike, Day of Defeat, and Team
Fortress became more popular than the original game: you
appropriate the creative team that makes it and you proceed to make
bank.
Oh, evidence. Right. I offer myself as, anecdotally, Exhibit A. My
only access to anime, other than the semi-bowdlerized viewings of
Robotech and Voltron, came from trekking out to Rockville, MD, and
visiting a Japanese market that rented bootlegged VHS tapes. Half
the time my friends and I picked things at random because couldn't
read the titles on the tapes, and most of the time there wasn't any
kind of English subbing. But we saw some of the coolest (we thought
so, anyway) shit ever: Mystic Defender, Iczer One, Castle in the
Sky, Akira (WAY before the American release), My Neighbor Totoro,
Crusher Joe (still can't really find it here), Nausicaa, Dirty
Pair, MegaTokyo, and on and on. Later, as a video clerk, I
convinced my boss to carry anime -- one of the only video stores in
Maryland at the time to do so. It helped that the place was large
and not a big chain store like Blockbuster. Of course, then he had
to be more careful when clerks would rent La Blue Girl and
Urotsukidoji to minors. Oops.
These days, anime's as common as dirt, and about as exciting to me.
I'm still convinced most of the really good stuff stays over in
Japan, and they dump total garbage like Pokemon and Dragonball on
us. But if you want real evidence, let's all find out what prompted
U.S. distributors (like Walt Disney) to bother acquiring rights for
a media property that must have seemed like a bad bet, or at best a
niche market.
I'm still convinced most of the really good stuff stays over
in Japan, and they dump total garbage like Pokemon and Dragonball
on us.
BS. The issue isn't that they dump the bad stuff on the US, the
issue is that most anime, like most mass media, just isn't that
good. Like anything else, it ranges from sublime works of art to
puerile trash, with the latter being much, much better represented
than the former. Mostly it's just an attempt to capitalize on
proven formulas like Harem or Teenaged Mutant Giant Robot Pilots.
There's nothing special about it folks, it's just TV by other
means.
I agree with Shem. There's a whole lot of high-quality anime out
there. It's just lost its cult veneer, so 'omg they're speaking
japanese' isn't a compelling reason to watch anymore.
Yes, the disturbing longevity of DBZ is horrifying. But pick up
Stellvia, Fruits Basket, or Full Metal Alchemist, and tell me that
anime isn't still a vibrant, exciting medium for
storytelling.
I can, by the way, offer the same anectdotal evidence: my wife was
a huge fansub collector; I think we have fansub tapes of all of
Sailor Moon from season 2 onwards, and all 99 episodes of Ruroni
Kenshin, in crates in the garage. And as this stuff was released to
the US market, we replaced the VHS tapes with official DVDs.
Lamar's argument sounds fine unless you've actually seen the growth
of the anime market first-hand; then it becomes obviously
ridiculous. The role of fansubs in growing the American market is
well-known to anyone who's been a fan for long enough.
"The role of fansubs in growing the American market is
well-known to anyone who's been a fan for long enough."
We agree on this. My argument is that the fans are the life blood
of any show, and if they've reached a critical mass, they'll keep
the show going regardless of the creative output of the creators.
It is in the best interest of the creators to allow that to go on
instead of MPAA/RIAA style lawsuits. Where do we disagree?
I think the problem with America's content community is that they are supposedly protected by trade groups that have been sold a bridge by their law firms. They obstructed innovation and overfished their economic model. I'm against bootlegging and stealing someone's work without attribution, but people like ed (i.e., the MPAA and RIAA) have expanded copyright protection to the point of suffocated their own product.
To get an idea of whats out there and popular outside of the
main market, just google 'anime' and 'Fansub' together, and go to
the first link. Therein you find listings of hundreds fansubed
bittorrents in various video formats. Also listed is how many
seeders there are for each torrent, and thus the momentary
popularity of each torrent.
No descriptions are given of what each is about, but having visited
frequently, I ahve noted that almost none are of the Hentai
variety...and thats not out of prudishness. CartoonPorn is
apparantly popular enough to get liscensed quickly. Another link
within the site shows what has been liscensed recently.
Outside of special ordering or visitng your local 'JapanTown' (if
any) this is probably the only way (short of going to Japan) you
will ever get to see old school anime like Doreamon
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