(Page 2 of 3)
Least Favorite Thing: The human canvasses on Ink Master. Spike TV’s Ink Master features a group of tattoo artists competing against each other for a $100,000 prize and bragging rights in the skin-and-ink trade. It’s like Top Chef, except on this reality TV show you can’t throw every disgusting entry down the garbage disposal. What kind of person voluntarily assumes the risk of wearing a losing tattoo for life?
Favorite Thing: “Devil’s Angels” by Danzig. Before starting the metal band Danzig, vocalist Glenn Danzig was the driving force behind The Misfits, a legendary New Jersey punk band that sang about zombies, ghouls, and teenagers from Mars. This new cover version of the 1967 biker movie theme song is a welcome throwback to his Misfits-era sound.
Root is managing editor of Reason.com.
Least Favorite Thing: Internet Memes.They were fun for a couple of years, with new ones popping up now and then for a good laugh. But as social media has expanded everybody is trying to make everything into a meme. Facebook walls are inundated with “One does not simply…” and “I don’t always…” posts, and they’re particularly unfunny when they’re political.
Favorite Thing: The film Wreck-It Ralph. Gaming long ago transformed from a hobby for a particular American subculture to an entertainment option of interest to millions and shared between generations. Wreck-It Ralph was marvelously crafted with the idea of appealing across multiple generations and on the assumption that most Americans are familiar with the language and tropes that make up the culture of video games.
Shackford is an associate editor at Reason 24/7 news.
Least Favorite Thing: Apple's iOS6 Maps App, a near-total failure from a company that has made precious few missteps in recent years, and a warning sign that without founder Steve Jobs, the company may be on its way to lesser things. Thankfully, Google stepped into the breach with a far better maps app of its own.
Favorite Thing: The video game Dishonored, a surprisingly clever, stealth-action game that allows - and even subtly encourages non-violence. You play an assassin in a steampunk Victorian city filled with gears and magic. But if you look around, there’s always an option to avoid killing anyone, including your target. Playing this way is harder. It’s also more rewarding.
Suderman is a senior editor at Reason magazine.