Jeff Taylor | August 9, 2007
(Page 2 of 2)
Though he does not explicitly say so, Yee clearly wants to medicalize the issue of video games to the point where the games cease to be viewed by the courts as First Amendment-protected interactive stories, but instead as "violence-delivery devices." From there the violence need only be shown to produce consistently negative effects on young brains, manifesting in all manner of anti-social behavior impacting other members of society.
Recall that tobacco regulation remained stalled until it hit upon the double-whammy of cigarettes as nicotine-delivery devices and second-hand smoke to drive restrictive action in the courts, executive regulatory arms, and in legislative bodies.
With most violence by definition second-hand, watch the violence-delivery plot line. The governor may yet help take the video regulation franchise in a new, more successful direction.
Jeff Taylor writes from North Carolina.
Help Reason celebrate its next 40 years. Donate Now!
Try Reason's award-winning print edition today! Your first issue is FREE if you are not completely satisfied.
"Serious physical abuse" means a significant or considerable
amount of injury or damage to the victim's body which involves a
substantial risk of death, unconsciousness, extreme physical pain,
substantial disfigurement, or substantial impairment of the
function of a bodily member, organ, or mental faculty. Serious
physical abuse, unlike torture, does not require that the victim be
conscious of the abuse at the time it is inflicted. However, the
player must specifically intend the abuse apart from the
killing.
That pretty much means every video game in existence is "violent"
except for possibly
Barney's Hide & Seek Game, though that game was known to
cause violence between my little brother and myself in the early
1990s.
Anyway, seriously, using that definition Raving Rabbids
could be banned to the impressionable youth. What a stupid, stupid
law.
an issue that continues to have national legs.
How exactly does an 18-month-old story still have "legs?"
My brother and I never made it through a full game of
Intellivision baseball or soccer without a fight breaking out
either.
Come to think of it, all our games ended in fights... Especially
when we played diplomacy. Now, there was a really violent
game. :)
Shame on Jeff Taylor for accussing the Governor of pandering here. Other than starring in movies that raised the bar for depictions of violence, what has Schwarzenegger ever done to show that his motives here are anything but pure concern for the children?
Insofar as video games are actually capable of influencing the
public (let alone anyone's) mindset a/o behavior, it's surprising
that the neo-conservative war hawks didn't run a PR stunt pushing
Risk: the Game of Global Domination. You know, as a way of
fostering support among the youth and basement dwellers of the
nation.
Think of the angle: maintaining the social engineering agenda
contra video games, while spreading democratic imperialism via a
morally sound, old-fashioned board game!
My brother and I never made it through a full game of
Intellivision baseball or soccer without a fight breaking out
either.
Come to think of it, all our games ended in fights... Especially
when we played diplomacy. Now, there was a really violent game.
:)
The fights between my brother and I were more over which game to
play, he being a few years younger than me. I.e., playing that
godawful Barney game when I wanted to play Gunstar
Heroes (oh noes, it has "gun" in the name, ban it!!).
Thank you, holy Joe Lieberman, for starting all this when you tried
to ban Night Trap.
KingHarvest,
Ah, but the flaw in your plan is that we'd have to seize Australia
immediately.
Pro Libertate
To listen to the way some Aussies are whinging you'd think we
already had. :)
Oh, sure, you can win without occupying Australia, but those two units a turn can be quite valuable while everyone else is slugging it out in Asia.
C'mon PL. Everyone knows owning North America is the key to
winning a game of Risk.
(Full disclosure: I have never won a game of Risk)
Though he does not explicitly say so, Yee clearly wants to
medicalize the issue of video games
And the drug war continues...
The real key is South America. That's right, to conquer the world, all you need is to consolidate South America.
"apparently withholding the classic tag from Tolkien and Lewis,
as well as Rowling"
I can't stand Harry Potter, but I think even the most ardent fan
would agree it is ridiculous to even imply that Harry Potter is
classic literature.
"Remember when I told you I'd kill you last. I lied."
There are three things to know to win at risk:
1) You have to control Africa
2) Central and Eastern Europe, and Indo China are always
bloodbaths.
3) Always play your enemies against each other.
by the way: Does it still count as a victory if all the other
players capitulate to you or do you have to conquer the entire
map?
3) is usually the most important. Basically you do this by never
appearing any more threatening than necessary to advance your
conquest. Recognize mental traps we all fall into and step away
from them. A good example is mutually fortified borders: no on
feels safe until they have a few more armies than their neighbor...
which leads to both sides wasting armies at that border. Eventually
your enemy will have made an investment in lots of armies bordering
you and will decide to go far enough with that project to see some
return. Let your neighbor have a few more armies than you on the
border if it avoids such a bloodbath.
2) The Middle East is always the worst bloodbath in games I
play.
1) Yes. Africa and South America, then N America, then Asia, then
Europe
If all the players capitulated, would there be any territory you
didn't own?
Site comments/questions:
Media Inquiries and Reprint Permissions:
(310) 367-6109
Editorial & Production Offices:
3415 S. Sepulveda Blvd.
Suite 400
Los Angeles, CA 90034
(310) 391-2245